Our goal is to make pinball mainstream again, by producing fun, innovative, reliable and affordable pinball machines, packed with the latest technology.
WHAT WE DO
Heighway Pinball – your one stop for new pinball machines. From one-off custom pinball machines to full production runs destined for the global market – Heighway Pinball is equipped to handle all your pinballing needs.
Heighway Pinball is incorporating the latest technical advancements to make its games the most fun, innovative and reliable pinball machines on the market. From new game units that swop into existing Heighway Pinball cabinet units in a matter of minutes, to modular mechanisms that can be swopped over in no time, and with no special skills required, to non-mechanical switches that do not require switch wires to poke through the playfield, to the latest in LCD screen technology that is positioned uniquely in the middle of the playfield surface – these are just some of the ways that make Heighway Pinball unique, and able to offer the best pinballing products possible to the global market.
At present, when pinball machines with specialist parts break down, they cease to create revenue, and alienate players – often for extended periods.
Heighway Pinball games employ modular mechanisms. In the event of a malfunction –
a standardised spare part or replacement assembly can be installed quickly for the game to continue earning again. Standardised parts make ordering simple and efficient, and servicing costs are minimised for the operator.
Every major playfield mechanism has been redesigned to keep Heighway Pinball games running reliably on site for as long as possible. High-wear parts and devices on traditional pinball machines that wear out or develop faults most quickly, are being minimised and, wherever possible, phased out altogether.
With the Heighway Pinball Game change System (HPGS), the latest games can be easily installed in established hardware units in a matter of minutes. With three new titles planned for each year, operators will have a catalogue to choose from that prolongs the maximum operational lifespan with the least amount of effort and, most importantly, cost, as the initial hardware outlay will effectively be defrayed over a period of years by fresh earnings from new games. When it’s time to rotate your games, playfields can be swapped with others without having to transport the usual heavy and bulky cabinets between sites.
HEIGHWAY PINBALL TEAM
Andrew Heighway – Managing Director / CEO
Andrew has spent his life playing pinball and has more than 13 years experience in the pinball industry. Andrew says: “Over the years, my passion for pinball has gotten stronger and stronger. With the decline of pinball over the years, rather than accept its fate, I chose to understand the reasons behind its demise. With no products in the market to satisfy operators and budget-conscious collectors, I saw a huge gap in the market for a quality product that was affordable, reliable, easy-to-service and packed with enough innovation and technology to re-invent pinball and bring it into the 21st Century. I believe my company has the ideas and the skillset needed to fulfil my personal mission statement – to make pinball mainstream again”.
Dave Sanders – Chief Game Designer
Dave has devoted much of his life to studying pinball history, and has designed more than seventy games for the ‘Visual Pinball’ platform.Dave joined Heighway Pinball and moved to real pinball design, and is regarded as a master in ‘pinball shot geometry’. Dave has designed Heighway Pinball’s first game, ‘Full Throttle’ and is responsible for all design matters at the company.
Brian Dominy – Chief Software Programmer
Brian has over 15 years experience in embedded programming, writing device drivers, operating systems, and networking protocols for the telecommunications industry.Brian is the founder and primary contributor to the FreeWPC project, which began in 2005 and allows for new custom software to be written for older pinball machines.Brian is a competitive pinball player and is responsible for providing all the software programming that drives Heighway’s pinball machines.
James Rees – Senior Design Engineer
James brings a wealth of skill and experience as a design engineer, to the company.With a passion for all aspects of gaming, James is responsible for designing, creating and developing all of the components on our pinball games.
Russell Speak – Media & Game Producer
Russell joined Heighway Pinball as ‘Game Producer’ following many years designing pinball machines for the ‘Future Pinball’ platform.As well as producing Heighway Pinball’s games, Russell is also responsible for the media and lighting packages that feature in the company’s games.
Sandor Orosz – Production Manager
Sandor is a recent addition to the team. Sandor has a passion for the technical aspects of pinball machines and he joins the company as a pinball technican. Sandor is concentrating on pinball machine prototyping and building.
Over four and a half years, Heighway Pinball has developed a wide range of technological innovations to make its game the most technologically advanced pinball machines ever built. With the Heighway Pinball Game change System (HPGS), the latest games can be easily installed in established hardware units in a matter of minutes. With three new titles planned for each year, operators will have a catalogue to choose from that prolongs the maximum operational lifespan with the least amount of effort and, most importantly, cost, as the initial hardware outlay will effectively be defrayed over a period of years by fresh earnings from new games. When it’s time to rotate your games, playfields can be swapped with others without having to transport the usual heavy and bulky cabinets between sites.
Heighway Pinball brings innovation back to pinball.
All lighting, including CPU-controlled, General Illumination & Flashers, is now controlled by RGB LEDs -offering amazing lighting effects & sequences
Heighway – the first mainstream company to use a playfield LCD screen.
Mechanical switches have been replaced with inductive switch technology
All-new, modernised, sleek cabinet design – with illuminated side panels & translite. Available in a variety of cabinet and metalwork finishes
Games are interchangeable. New’Game Units’ cost just approximately 60% of a full machine price & take minutes to install.
All major mechanisms are modular & can be changed by non-skilled people in minutes.
Half a mile of traditional pinball wiring replaced by modular, inter-connected PCBs.
The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.